From Prompt to Production: An Architectural Deep Dive into the Evolution of LLM Serving

Part I: The Foundational Challenges of LLM Inference

The rapid ascent of Large Language Models (LLMs) from research curiosities to production-critical services has precipitated an equally rapid and necessary evolution in their serving architectures. The journey from simple, proof-of-concept API endpoints to sophisticated, distributed serving stacks was not merely a matter of scaling; it was a response to a fundamental set of technical and economic challenges rooted in the unique computational characteristics of LLM inference. This initial part of the report deconstructs the foundational problems that catalyzed this architectural evolution, beginning with the unsustainable nature of early monolithic approaches and culminating in an analysis of the core bottlenecks—GPU underutilization and memory constraints—that have defined the problem space for the entire field.

Section 1: The Monolithic API Era and Its Breaking Point

The initial forays into deploying LLMs were characterized by a straightforward, almost naive, architectural pattern: wrapping the model in a simple web server. This approach, while sufficient for demonstration and low-throughput experimentation, proved to be a dead end for production systems, quickly revealing a triad of unsustainable deficiencies in cost, latency, and scalability. Its failure exposed a deep, underlying tension between the sequential nature of autoregressive text generation and the massively parallel design of the hardware required to run it.

1.1. Initial Architecture: The Single-Model, Single-Request Paradigm

The earliest serving patterns for LLMs, which emerged from the natural language processing (NLP) research community, mirrored the development environment by prioritizing simplicity and ease of implementation over performance.1 The typical architecture involved a pre-trained model, such as an early Generative Pre-trained Transformer (GPT) or even an LSTM-based network, encapsulated within a basic web server framework like Flask or FastAPI.2

The operational workflow was linear and uncomplicated. An HTTP endpoint would receive a request containing a text prompt. The server would then process this request individually, tokenizing the input text, feeding it through the model, detokenizing the generated output, and returning the result as an HTTP response.1 Concurrency was handled, if at all, through rudimentary process-level parallelism, where multiple instances of the server process would run, each handling one request at a time. This single-model, single-request paradigm was a direct translation of a research script into a service, a functional but profoundly inefficient approach to deployment.

 

1.2. Analysis of Core Deficiencies: The Triad of Unsustainability

 

As LLMs began to be explored for real-world applications, the limitations of this monolithic architecture became starkly apparent, manifesting as a triad of interconnected and unsustainable problems.

First, the prohibitive cost of this model made it non-viable for any application at scale. LLM inference is an extraordinarily resource-intensive process, demanding powerful and expensive hardware like GPUs or TPUs, which in turn consume substantial amounts of energy.3 When processing requests sequentially, each on-demand use of this expensive hardware yielded a minuscule amount of work, resulting in an abysmal return on investment. The GPU would be active for a request, then sit idle waiting for the next one. This inefficient utilization meant that the operational costs, both for hardware amortization and energy consumption, could quickly spiral out of control, making the widespread adoption of the technology economically unsustainable.3

Second, the architecture delivered unacceptable latency. The process of generating text token by token, known as autoregressive decoding, is inherently sequential and slow.5 Each new token depends on all previously generated tokens. Without any optimizations, the time it took to generate the first output token (Time-to-First-Token, or TTFT) and the time between subsequent tokens (Time-Per-Output-Token, or TPOT) were high.6 For interactive applications such as chatbots or virtual assistants, where users expect near-instantaneous feedback, these long delays created a frustrating and unusable experience.6

Third, the system demonstrated a fundamental inability to scale. The single-request processing model meant that as the number of concurrent users increased, requests would simply form a queue, waiting for the single model instance to become available. This led to cascading latency, where the wait time for users grew linearly with the number of people ahead of them in the queue. The architecture lacked any sophisticated mechanisms for load balancing, intelligent request scheduling, or dynamic scaling of resources to meet fluctuating demand, rendering it incapable of supporting production-level traffic.7

 

1.3. The Inefficiency of Autoregressive Generation on Parallel Hardware

 

The root cause of these deficiencies was not a simple software engineering oversight but a fundamental mismatch between the computational pattern of the algorithm and the design of the underlying hardware. LLM inference for text generation is predominantly a memory-bandwidth-bound problem, not a compute-bound one.9

Modern GPUs are marvels of parallel computation, equipped with thousands of processing cores (e.g., CUDA cores, Tensor Cores) designed to perform trillions of floating-point operations per second (FLOPs) simultaneously.12 However, in each step of the autoregressive generation loop, the system must load the model’s entire set of parameters—often many gigabytes of data—from the GPU’s high-bandwidth memory (HBM) into its faster on-chip cache just to perform the calculations necessary to generate a single output token.11

This process leaves the vast parallel processing capabilities of the GPU severely underutilized. The compute cores spend the majority of their time idle, waiting for the data transfer to complete.9 This profound inefficiency—the mismatch between a sequential, memory-intensive algorithm and a parallel, compute-rich hardware architecture—is the central challenge that all subsequent innovations in LLM serving have sought to address. The initial failure of the simple API model was therefore not merely a flawed implementation but a symptom of a deeper architectural crisis. It became clear that to make LLM serving viable, the entire paradigm had to shift away from a “one prompt, one process” mindset, which treated the hardware as a single-use resource, toward a “many prompts, one shared hardware state” model that could keep the expensive parallel processors continuously fed with work. This realization was the genesis of the modern LLM serving stack.

Section 2: Unlocking GPU Potential: The Critical Role of Batching

 

In response to the critical inefficiency of the single-request paradigm, batching emerged as the first and most essential optimization. By grouping multiple requests together, serving systems could begin to leverage the parallel nature of GPU hardware, amortizing the high cost of loading model weights and dramatically improving throughput. However, the unique characteristics of LLM workloads—specifically, their variable and unpredictable output lengths—meant that simple batching strategies were insufficient. This section traces the evolution of batching from naive, static approaches to the sophisticated, dynamic techniques that now form the bedrock of high-performance LLM inference.

 

2.1. From Static to Dynamic Batching: A Necessary but Insufficient Step

 

The first logical step to combat GPU underutilization was static batching. In this approach, the serving system waits until a fixed number of requests have arrived, groups them into a single “batch,” and processes them simultaneously in one parallel operation.2 This allows the GPU to perform the same matrix multiplications across multiple input sequences at once, sharing the cost of loading the model’s parameters from memory and thereby improving computational efficiency and throughput.2

However, static batching introduced a significant new problem: head-of-line blocking. Because the batch is treated as an atomic unit, the entire group of requests must wait until the single longest-running sequence has finished generating its output. Only then can the results for all requests be returned and a new batch begin processing.9 This leads to two major inefficiencies. First, requests that generate short responses are forced to wait unnecessarily for longer ones, increasing average and tail latency. Second, as shorter sequences complete, their corresponding slots in the GPU’s computational grid become idle, leading to wasted compute cycles, often depicted as “white blocks” in utilization diagrams.9 Due to these latency issues, static batching is only practical for offline workloads, such as batch document processing, where immediate responsiveness is not a requirement.13

To mitigate the latency problems of static batching, systems evolved to use dynamic batching. This approach is more flexible; instead of waiting for a fixed batch size, the server collects incoming requests for a predetermined period of time (a time window) or until a certain batch size is reached, whichever occurs first.12 This helps to strike a better balance between throughput and latency, ensuring that requests that arrive early are not held indefinitely waiting for a full batch to assemble.12

Despite this improvement, dynamic batching still suffers from the same fundamental limitation as its static counterpart: it operates at the request level. The batch, once formed, is still processed as a single unit and is gated by its slowest member. Shorter requests must still wait for the longest one to finish, and GPU resources remain underutilized as sequences complete at different times.12 It was a necessary step forward but ultimately an insufficient solution for the highly variable nature of LLM workloads.

 

2.2. The Breakthrough of Continuous Batching: Maximizing Throughput

 

The true breakthrough in maximizing GPU utilization and throughput came with the development of continuous batching, also known as in-flight batching or iteration-level scheduling.9 This technique represents a fundamental paradigm shift. Instead of treating the batch as a static group of requests, it manages the batch composition dynamically at each individual token generation step.

The mechanism is elegant in its efficiency. The serving system maintains a running batch of active requests. In each iteration, it performs a forward pass to generate one token for every sequence currently in the batch. As soon as any single sequence completes its generation (by emitting an end-of-sequence token), its slot in the batch is immediately freed. The system’s scheduler then instantly inserts a new, waiting request into that empty slot for the very next iteration.9 This process is analogous to a modern assembly line where a finished product is immediately replaced by new raw materials, ensuring the line never stops and operates at maximum capacity.12

This approach, first detailed in the research paper on the Orca serving system 9, decouples the lifecycles of the individual requests within the batch. No request has to wait for any other. This keeps the GPU’s parallel processors constantly supplied with work, dramatically increasing utilization from the 30-60% range typical of older methods to over 80-95%.15 The resulting gains in throughput are substantial, with reports of 10-20x improvements over dynamic batching.16 Today, continuous batching is the state-of-the-art method and a cornerstone feature of all major high-performance serving frameworks, including vLLM, SGLang, TensorRT-LLM, and Hugging Face’s Text Generation Inference (TGI).12

 

2.3. Technical Deep Dive: Prefill vs. Decode in Continuous Batching

 

The implementation of continuous batching is more complex than the high-level model suggests, primarily because LLM inference is not a single, uniform process but consists of two distinct computational phases.9

  1. Prefill (Prompt Processing): When a new request arrives, its input prompt must first be processed. This is done in a single, highly parallel forward pass where the model computes the attention states (the Key-Value cache, discussed in the next section) for all tokens in the prompt simultaneously. This phase is typically compute-intensive and benefits from large parallel operations.19
  2. Decode (Token Generation): After the prefill phase, the model enters the autoregressive loop, generating subsequent output tokens one by one. Each step in this phase is a small forward pass that processes a single token and is memory-bandwidth-bound.19

These two phases have starkly different computational profiles, making it challenging to batch them together efficiently. A large, compute-heavy prefill operation can stall the generation of single tokens for other requests in the decode phase. Modern continuous batching frameworks employ sophisticated schedulers to manage this complexity. They use heuristics and configurable hyperparameters, such as a waiting_served_ratio, to dynamically balance the allocation of GPU resources between new requests needing prefill and existing requests in the decode stage, thereby optimizing for both low latency and high throughput.9

This evolution in batching strategy reflects a critical shift in the conceptual model of the serving system’s core scheduling unit. Early systems operated on a coarse-grained, request-level unit, an approach borrowed from other machine learning domains where task lengths are more uniform. This model was fundamentally misaligned with the reality of LLM inference, where output length is highly variable and unknown in advance.12 The system was perpetually held back by the longest-running task, leading to immense inefficiency.9 Continuous batching succeeded because it abandoned the “batch as an atomic unit” concept. It recognized that the only true, consistent synchronization point in autoregressive generation is the single-token iteration. By redesigning the server’s scheduler to operate at this fine-grained, iteration level, it aligned the system’s architecture with the intrinsic properties of the workload. This was not merely a better batching algorithm; it was a re-architecting of the server’s core logic, which is why it delivered a step-function improvement in performance rather than an incremental one.

 

2.4. Comparison of Batching Strategies

 

The following table provides a comparative summary of the batching strategies discussed, highlighting their mechanisms, performance characteristics, and ideal use cases.

 

Strategy Mechanism Granularity GPU Utilization Latency Profile Pros Cons Ideal Workload
Static Batching Waits for a fixed number of requests (N) to arrive, then processes them as a single unit. Request-Level Low to Medium High average and tail latency due to head-of-line blocking. Simple to implement; improves throughput over no batching. Inefficient for variable-length sequences; high latency; wasted GPU cycles. Offline, non-interactive tasks (e.g., document summarization).[2, 12, 13]
Dynamic Batching Collects requests that arrive within a time window or until a size limit is reached. Request-Level Medium Improved average latency over static, but still high tail latency. Balances throughput and latency better than static batching. Still gated by the longest sequence in the batch; GPU underutilization persists. Workloads with short or uniform-length responses.[12, 14, 16]
Continuous Batching Manages batch composition at each token generation step. Finished sequences are immediately replaced with new ones. Iteration-Level High (80-95%+) Low average and tail latency; enables high throughput. Maximizes GPU utilization; dramatically increases throughput; fair scheduling. More complex to implement; requires sophisticated scheduling for prefill/decode. Online, interactive, and high-throughput applications (e.g., chatbots, APIs).9

Part II: Core Architectural Innovations for High-Performance Serving

 

With batching established as the foundational method for improving GPU utilization, the focus of architectural innovation shifted to addressing the next major bottleneck: memory. The sheer size of LLMs and their associated state, particularly the Key-Value (KV) cache, presented a formidable challenge that limited context lengths, constrained batch sizes, and ultimately capped system throughput. This part of the report provides a deep dive into the specific technologies developed to solve these core problems. It examines the critical role of memory management, the strategies for distributing inference across multiple GPUs, and the cutting-edge optimizations that are pushing the boundaries of latency and efficiency.

Section 3: Taming the Memory Beast: The KV Cache and PagedAttention

 

Memory is the single most critical and constrained resource in LLM serving. The quest for longer context windows and higher concurrency is fundamentally a battle for efficient memory management. This section explores the dual nature of the KV cache—both an essential performance accelerator and a primary memory bottleneck—and details the revolutionary impact of PagedAttention, a technique that applied principles from classical operating systems to solve the GPU memory crisis.

 

3.1. The KV Cache Explained: An Accelerator and a Bottleneck

 

The attention mechanism, a core component of the Transformer architecture, allows a model to weigh the importance of different tokens in the input sequence when generating a new token. In its naive form, this mechanism has a computational complexity that scales quadratically with the sequence length ($O(n^2)$), where $n$ is the number of tokens. For long sequences, this quadratic scaling becomes computationally prohibitive.10

The Key-Value (KV) cache is an optimization designed to overcome this bottleneck. During autoregressive generation, the key (K) and value (V) vectors, which are projections of the input tokens, remain constant for all previously processed tokens. Instead of recomputing these vectors at every single generation step, they are computed once and stored—or “cached”—in the GPU’s memory. For each new token, the model only needs to compute the K and V vectors for that single new token and can then retrieve the vectors for all previous tokens from the cache. This simple but powerful technique transforms the attention computation from quadratic to linear ($O(n)$) complexity, making generation for long sequences feasible.10

However, this performance gain comes at a steep price: memory consumption. The KV cache must store two vectors (K and V) for every token in the sequence, for every attention head, and for every layer in the model. Its size grows linearly with both the batch size and the total sequence length.10 For a large model like Llama-2 7B, the KV cache can consume around 0.5 MB per token, while for a 176B parameter model, this can be as high as 4 MB per token.10 In many scenarios, the total memory required for the KV cache of a large batch of requests can easily exceed the memory required for the model weights themselves, becoming the primary factor limiting how many requests can be processed concurrently and how long the context window can be.5

 

3.2. The Memory Crisis: Fragmentation and Over-allocation

 

Early serving systems managed this burgeoning KV cache with a simple and highly inefficient strategy: they would pre-allocate a single, large, contiguous block of GPU memory for each incoming request. This block had to be large enough to accommodate the maximum possible sequence length supported by the model (e.g., 4096 or 8192 tokens).5 This approach led to a severe memory crisis characterized by two classic forms of memory waste.

  1. Internal Fragmentation: Since most prompts and their generated outputs are significantly shorter than the maximum possible length, a large portion of each pre-allocated memory block would go unused. For a request that only used 500 tokens in a system with a 4096-token context window, nearly 88% of its reserved memory would be wasted. This wasted space could not be used by any other request.23
  2. External Fragmentation: The requirement for contiguous memory blocks created another problem. Over time, as requests of different sizes were allocated and freed, the GPU memory would become fragmented into many small, non-contiguous free spaces. Even if the total amount of free memory was large, the system might be unable to serve a new request because it could not find a single contiguous block large enough to satisfy the allocation, stranding the available memory.25

This rampant inefficiency in memory management directly capped the number of concurrent requests a system could support, thereby limiting its overall throughput and making it prohibitively expensive to serve applications requiring long context windows.5

 

3.3. PagedAttention: A Paradigm Shift in GPU Memory Management

 

The solution to this memory crisis came from an unexpected source: the decades-old principles of virtual memory and paging used in modern operating systems. The PagedAttention algorithm, introduced as the core innovation of the vLLM serving engine, fundamentally re-architected GPU memory management for LLM inference.5

The core insight was to recognize the analogy between the problems of LLM serving and traditional OS memory management: a request’s KV cache is like a process’s memory space, individual tokens are like bytes, and the fixed-size memory chunks are like pages.5 Based on this, PagedAttention abandons the contiguous allocation model. Instead, it partitions the KV cache of each sequence into small, fixed-size “pages” or “blocks.” These blocks can be stored anywhere in physical GPU memory, in non-contiguous locations. A per-request block table maintains the mapping between the logical blocks of a sequence (i.e., the first block, second block, etc.) and their actual physical addresses in memory.25

This seemingly simple abstraction had profound benefits:

  • Near-Zero Fragmentation: By allocating small blocks on demand as a sequence grows, PagedAttention virtually eliminates internal fragmentation. Since all blocks are the same size, it also completely eliminates external fragmentation. This leads to near-optimal memory utilization, with studies showing memory waste reduced to as low as 4%.23
  • Efficient Memory Sharing: The paged abstraction enables far more sophisticated and granular memory sharing. In use cases like parallel sampling (generating multiple outputs for one prompt) or beam search, the different candidate sequences can share the physical memory blocks for their common prefix. When a sequence diverges, a copy-on-write mechanism is employed: a new physical block is allocated, and only the divergent data is copied, while the shared prefix remains untouched. This dramatically reduces the memory overhead for complex decoding strategies.25 This same mechanism also provides a highly efficient foundation for prompt caching across different user requests, which will be discussed later.29

The development of PagedAttention was not just a clever optimization; it was a necessary paradigm shift. It transformed the problem from a brute-force challenge of “how much memory can we provision?” to a more sophisticated one of “how efficiently can we manage the memory we have?” This fundamental change in approach unlocked a new level of performance and altered the economic calculus of LLM serving, making high-concurrency services with large context windows economically viable for the first time.

 

3.4. Advanced KV Cache Strategies: Eviction, Offloading, and Compression

 

Building on the foundation of efficient memory management provided by PagedAttention, several other advanced strategies have been developed to further optimize KV cache usage, especially for extremely long contexts.

  • Eviction Policies: When a sequence is so long that its KV cache cannot fit entirely in GPU memory, the system must decide which parts of the cache to discard or “evict.” These policies can be static, such as sliding window attention, which only keeps the cache for the most recent tokens, or more nuanced approaches that always retain the initial tokens, as they often contain important global context.10 Dynamic policies are more sophisticated, using runtime information like attention scores to identify and evict the least important tokens, thereby preserving the most salient context.20
  • KV Cache Offloading: For applications with intermittent user interaction, such as a chatbot session that might be idle for several minutes or hours, it is inefficient to keep the entire KV cache resident in expensive GPU memory. KV cache offloading is a technique where the cache for inactive sessions is moved from the GPU to more abundant and cheaper CPU RAM or even disk storage. When the user re-engages, the cache is loaded back into the GPU, avoiding the need to recompute the entire conversation history from scratch and significantly reducing the time-to-first-token for resumed interactions.22
  • Quantization: Another effective technique is to reduce the memory footprint of the KV cache itself. By quantizing the floating-point values in the key and value vectors to lower-precision formats like FP8 or INT8, the size of the cache can be reduced by half or more. This allows a larger effective batch size to fit within the same amount of GPU memory, directly increasing system throughput.30

Section 4: Scaling Giant Models: Architectures for Distributed Inference

 

As the parameter counts of state-of-the-art LLMs escalated into the hundreds of billions, a new architectural challenge emerged: many models became too large to fit within the memory of a single GPU. A 70-billion parameter model like Llama 3.1, for instance, requires approximately 140 GB of VRAM for its weights alone, far exceeding the capacity of even top-tier enterprise GPUs.32 This necessitated the development of distributed inference techniques, collectively known as model parallelism, which partition a single model across a cluster of interconnected GPUs.

 

4.1. The Need for Model Parallelism

 

Beyond the model weights, the memory requirements for the KV cache and intermediate activations during inference also scale with model size. For a large model processing a long context request, the total memory footprint can easily reach hundreds of gigabytes.32 Model parallelism addresses this by splitting the model itself, allowing a group of GPUs to collaborate on processing a single inference request, with each GPU holding only a fraction of the total model state.33 There are two primary strategies for achieving this: tensor parallelism and pipeline parallelism.

 

4.2. Tensor Parallelism (TP): Intra-Layer Parallelization

 

Tensor parallelism is a technique that parallelizes the computations within each layer of the model. It focuses on the most computationally intensive operations in a Transformer block: the large matrix multiplications. In this approach, the large weight matrices of a layer are partitioned or “sharded” across multiple GPUs.33

The mechanism works as follows: each GPU in the tensor-parallel group holds a slice of the weight matrices. During a forward pass, each GPU performs a matrix multiplication on its local slice of the weights and the full input activations. To produce the correct final output for the layer, the partial results from each GPU must be combined. This is achieved using a high-speed communication collective operation, such as AllReduce, which sums the partial results from all GPUs and distributes the final result back to each one.35

This process effectively reduces the memory burden on each individual GPU for storing weights, activations, and the KV cache. However, it introduces significant communication overhead due to the AllReduce operations required at each layer. Consequently, tensor parallelism is highly sensitive to the interconnect bandwidth between GPUs. It is most effective when used within a single server node where GPUs are connected by ultra-high-speed links like NVIDIA’s NVLink, and is therefore considered a form of intra-node parallelism.33

 

4.3. Pipeline Parallelism (PP): Inter-Layer Parallelization

 

In contrast to tensor parallelism’s horizontal slicing of layers, pipeline parallelism partitions the model vertically. It assigns sequential groups of layers to different GPUs, creating a multi-stage “pipeline”.33 The first GPU (stage 1) processes the first few layers of the model, then passes its output activations to the second GPU (stage 2), which processes the next set of layers, and so on, until the final GPU produces the output.

A naive implementation of this would be highly inefficient, as only one GPU would be active at any given time, leading to significant “bubble” time where other GPUs are idle. To mitigate this, pipeline parallelism employs a technique called micro-batching. The incoming request batch is split into smaller micro-batches, which are fed into the pipeline in a staggered fashion. This allows all GPUs in the pipeline to be processing different micro-batches simultaneously, increasing overall throughput.17

While pipeline parallelism effectively reduces the memory footprint of weights and activations on each GPU, it inherently increases the end-to-end latency for a single request due to the sequential handoffs between stages. Its primary benefit is in improving system throughput by enabling multiple requests to be in flight across the pipeline at once.33

 

4.4. Hybrid Strategies and Dynamic Re-sharding

 

In production environments, these two parallelism strategies are rarely used in isolation. Instead, they are often combined into hybrid parallelism configurations to balance their respective trade-offs. For example, a very large model might be deployed across eight GPUs using a 4-stage pipeline, where each stage is itself a 2-way tensor-parallel group. This allows the system to scale beyond the limits of a single node (via pipeline parallelism) while still efficiently utilizing the high-speed interconnects within each node (via tensor parallelism).33

A more advanced and cutting-edge approach recognizes that a single, static parallelism configuration is inherently suboptimal for the entire lifecycle of an LLM inference request. As discussed previously, inference consists of two distinct phases: a compute-intensive prefill stage and a memory-bandwidth-bound decode stage. Research has shown that these phases have different optimal parallelism strategies. The high communication overhead of tensor parallelism makes it less suitable for the prefill stage, where pipeline parallelism performs better. Conversely, the micro-batching overhead of pipeline parallelism makes it less efficient for the single-token decode steps, where tensor parallelism is superior.17

This has led to the development of systems like Seesaw, which implement dynamic model re-sharding. Such systems can dynamically reconfigure the parallelism strategy on the fly, switching from a pipeline-parallel configuration during the prefill phase to a tensor-parallel configuration for the decode phase. This involves re-partitioning the model weights and KV cache between the two stages to ensure the architecture is always best-matched to the current computational pattern.17 This move towards dynamic, phase-aware systems represents the frontier of distributed inference, adding significant complexity to the scheduler and memory manager but unlocking a new level of performance by eliminating the compromises inherent in static configurations.

Section 5: Advanced Optimization Frontiers

 

Beyond the foundational pillars of batching, memory management, and distributed parallelism, the frontier of LLM serving is being pushed by a new class of optimizations that target the computational process of inference itself. These techniques, namely speculative decoding and quantization, represent a philosophical shift from simply optimizing the system around the model to optimizing the model’s computation directly. They operate on the principles that not all tokens are equally difficult to predict and not all bits of numerical precision are equally important for maintaining model quality.

 

5.1. Speculative Decoding: Accelerating Latency

 

Autoregressive decoding’s one-token-at-a-time nature creates a fundamental latency bottleneck. Speculative decoding is an innovative technique designed to break this sequential dependency and accelerate generation without sacrificing output quality.39

The most common approach involves using two models: a large, high-quality “target” model (the one whose output we want) and a much smaller, faster “draft” model.11 The process works as follows:

  1. Drafting: In a single step, the small draft model autoregressively generates a short sequence of candidate tokens (a “draft”).
  2. Verification: The large target model then takes the original context plus the entire draft sequence and evaluates them all in a single, parallel forward pass. This pass calculates the true probability distribution for each token position in the draft.
  3. Acceptance/Rejection: The system compares the draft model’s predictions with the target model’s verified probabilities. It accepts the longest prefix of the draft that matches the target model’s predictions. If a token is rejected, the system discards it and all subsequent tokens in the draft. It then samples a corrected token from the target model’s distribution at the point of divergence and resumes the process from there.40

The result is that if the draft model is accurate, multiple tokens can be generated and verified for the cost of a single forward pass of the large target model. This can dramatically reduce the time-per-output-token (TPOT) and create a much more fluid user experience where text appears in chunks rather than one token at a time.11 Crucially, because the target model has the final say on every token, the final output is guaranteed to be bit-for-bit identical to what the target model would have produced on its own.40

This technique is not without trade-offs. It is most effective for large models operating at small batch sizes, where there is spare GPU compute capacity to run the draft model’s steps. As batch sizes increase and the system becomes more throughput-bound, the overhead of running a second model can reduce the overall system throughput.42

 

5.2. Quantization: Reducing Memory and Compute Footprints

 

Quantization is a powerful optimization technique that reduces the memory and computational requirements of a model by lowering the numerical precision of its parameters.31 LLM weights are typically stored in high-precision floating-point formats like 32-bit (FP32) or 16-bit (FP16 or BF16). Quantization converts these weights, and sometimes the intermediate activations and KV cache as well, to lower-bit integer (e.g., INT8, INT4) or floating-point (e.g., FP8) formats.31

This has two primary benefits for serving:

  1. Reduced Memory Footprint: Lowering the precision directly reduces the model’s size. An FP16 model quantized to INT8 will consume half the memory. This allows larger models to be deployed on GPUs with less VRAM, and it significantly shrinks the size of the KV cache, enabling larger batch sizes and longer context windows within the same memory budget.31
  2. Faster Inference: Modern GPUs, such as NVIDIA’s Hopper architecture (H100), include specialized hardware to accelerate computations in lower-precision formats like FP8. Performing matrix multiplications in these formats can be significantly faster than in FP16, leading to lower inference latency.46

There are various methods for quantization. Post-Training Quantization (PTQ) is a common approach where a fully trained model is converted to a lower precision without any retraining. Some advanced PTQ methods like GPTQ or AWQ use a small calibration dataset to minimize the accuracy loss during this conversion.31 Some serving frameworks, such as Hugging Face’s TGI, even support “on-the-fly” quantization, where the model weights are dynamically quantized as they are loaded into GPU memory, simplifying the deployment workflow.48

The adoption of techniques like speculative decoding and quantization marks a significant maturation in the field of LLM serving. Early optimizations treated the model as an immutable black box and focused on system-level challenges like scheduling and memory allocation. These newer techniques, however, open up that black box. They exploit the internal statistical properties of the model—the fact that some tokens are easier to predict, and that full numerical precision is often redundant—to optimize the computation itself. This signals a trend towards a tighter coupling between the serving system and the model architecture, where the most performant systems are those that are deeply “model-aware” and can adapt their execution strategy to the specific characteristics of the model being served.

Part III: The Modern, Integrated Serving Stack

 

The innovations detailed in the previous section—continuous batching, PagedAttention, model parallelism, and advanced computational optimizations—do not operate in isolation. In a production environment, they are integrated into a cohesive, multi-layered serving stack designed for performance, scalability, and reliability. This final part of the report synthesizes these individual technologies to present a holistic view of a modern LLM serving architecture. It examines the higher-level orchestration and caching layers that sit atop the inference engine, the adaptive resource management strategies required to handle dynamic workloads, and concludes with a comparative analysis of the leading frameworks that embody these architectural principles.

Section 6: Intelligent Orchestration and Caching Layers

 

A modern LLM serving architecture extends far beyond the core inference engine. It includes sophisticated layers for caching and orchestration that are critical for building complex, efficient, and responsive AI applications. Understanding the different types of caching and how they interact is essential for diagnosing performance bottlenecks, while the orchestration layer enables the multi-step reasoning and tool use that characterize advanced AI agents.

 

6.1. Differentiating the Caching Stack: A Multi-Layered Approach

 

In the context of LLM serving, the term “caching” can refer to several distinct mechanisms operating at different levels of the stack. A clear understanding of this hierarchy is crucial for architectural design and performance tuning.

  • Layer 1: KV Cache (Attention-Level): This is the lowest and most fundamental caching layer, operating inside the model during the processing of a single inference request. As previously discussed, it stores the computed key and value attention states for processed tokens to accelerate the autoregressive generation of subsequent tokens. This cache is managed entirely by the inference engine (e.g., using PagedAttention in vLLM) and is generally transparent to the application developer. Its primary benefit is reducing the computational complexity of the attention mechanism from quadratic to linear, thereby lowering the time-per-output-token (TPOT).10
  • Layer 2: Prompt Cache (Prefix-Level): This is a higher-level optimization, often called prefix caching, that operates at the serving system level. It stores the computed KV cache of a common prompt prefix and reuses it across different, independent requests. For example, in a Retrieval-Augmented Generation (RAG) application, the long document context provided to the model is the same for many different user questions. With prompt caching, the system processes this document once, saves its resulting KV cache state, and for subsequent requests with the same document, it can load this cached state directly instead of recomputing it. This completely bypasses the expensive prefill step for the common prefix, dramatically reducing the time-to-first-token (TTFT) and lowering costs.29 This is a feature of the serving system (like vLLM or services from OpenAI and Anthropic), not just the model itself.53
  • Layer 3: Full-Response Cache (Application-Level): This is the highest and most traditional form of caching. It operates at the application layer, typically using an external key-value store like Redis. It stores the final, generated string output for a given input prompt. When an identical prompt is received again, the application can retrieve the complete response directly from this cache without ever making a call to the LLM serving endpoint. This can be implemented using a simple exact-match hash of the prompt or more sophisticated semantic hashing, which uses embeddings to cache responses for semantically similar prompts.56 This layer is responsible for the largest potential latency and cost savings but only applies to repeated queries.

 

6.2. LLM Orchestration: Beyond Simple Inference

 

Modern LLM-powered applications are rarely simple, single-turn interactions. They often involve complex, multi-step workflows that require the LLM to act as a reasoning engine coordinating various tools and data sources. This coordination is managed by the orchestration layer.59

Frameworks like LangChain or LlamaIndex, or custom application logic, typically implement this layer. Its responsibilities include:

  • Prompt Chaining and Management: Structuring sequences of calls to one or more LLMs, where the output of one call becomes the input for the next.60
  • Data Retrieval and Preprocessing: Interacting with external systems, such as vector databases for RAG, to fetch relevant context and format it correctly for the LLM prompt.59
  • Tool Use and Function Calling: Parsing the LLM’s output to determine if it needs to call an external tool (e.g., a calculator, a weather API), executing that tool, and feeding the result back to the LLM to continue the reasoning process.59

While traditionally an application-level concern, there is a growing trend to push some of this orchestration logic down into the serving layer itself. Systems like SGLang and the proposed Symphony architecture argue that by making the serving engine aware of the application’s structure (e.g., the template of a RAG prompt), it can perform more intelligent scheduling and KV cache management, further improving efficiency.64

 

6.3. Stateful Load Balancing for LLM Workloads

 

The existence and high value of the prompt cache (Layer 2) make LLM serving an inherently stateful process. A request is much cheaper and faster to process on a server replica that already has the necessary prompt prefix cached. This reality renders traditional stateless load balancing algorithms like round-robin or least connections highly inefficient, as they distribute requests without regard to this critical state, leading to frequent cache misses.8

A modern LLM serving stack therefore requires an intelligent, state-aware load balancer that can implement more sophisticated routing strategies:

  • KV Cache-Aware Routing: This is the most advanced strategy. The load balancer maintains knowledge of the cache state on each replica and preferentially routes incoming requests to a worker that already has the required KV cache for the prompt’s prefix. This maximizes the cache hit rate, significantly reducing overall latency and computational load.30
  • Latency-Based Routing: The load balancer continuously monitors the real-time response latency of each replica and directs traffic to the fastest-responding instances. This is an adaptive strategy that can react to temporary slowdowns or traffic bursts on specific nodes.6
  • Cost-Aware Routing: In systems that use multiple different models, the load balancer can first classify an incoming prompt (e.g., as “simple” or “complex”) and route it to the most cost-effective model capable of handling the task. Simple summarization queries might go to a small, cheap model, while complex reasoning tasks are sent to a powerful but expensive one.6

The emergence of this multi-layered caching hierarchy and the necessity of stateful, cache-aware load balancing signals a significant maturation of the LLM serving stack. It is evolving from a simple, stateless web service architecture into a sophisticated, stateful data-serving platform. The parallels to high-performance database systems are striking: the KV cache acts like an in-memory buffer pool, and cache-aware routing is a form of data-local scheduling. This architectural pattern is a hallmark of mature distributed systems, indicating that LLM serving has become a specialized discipline with its own set of advanced principles.

 

6.4. LLM Caching Mechanisms at a Glance

 

The following table provides a clear differentiation between the three primary caching layers in a modern LLM serving stack.

 

Cache Type Granularity What is Cached? Mechanism Managed By Primary Benefit Key Trade-off
KV Cache Token-Level Key and Value attention tensors for each token in a sequence. Stored in GPU memory (e.g., via PagedAttention) and reused during autoregressive steps of a single request. Inference Engine (e.g., vLLM) Reduces attention computation from quadratic to linear; lowers TPOT. Consumes significant GPU memory, limiting batch size and context length.10
Prompt Cache Prefix-Level The computed KV cache state of a shared prompt prefix (e.g., system prompt, RAG context). The KV cache for a prefix is saved and reused across multiple, different requests that share that same prefix. Serving System (e.g., vLLM, OpenAI API) Avoids redundant prefill computation; dramatically reduces TTFT and cost. Requires stateful routing for max efficiency; cache is ephemeral and can be evicted.[29, 50, 52]
Full-Response Cache Request-Level The final, generated string output for a complete and identical prompt. A key-value store (e.g., Redis) maps a hash of the full prompt to its generated text response. Application Layer Eliminates the LLM call entirely for repeated queries; provides lowest possible latency and cost. Only works for exact (or semantically identical) prompt matches; can serve stale information if not managed properly.56

Section 7: Adaptive Resource Management and Scaling

 

A production-grade LLM serving system must be able to handle dynamic, unpredictable workloads while maintaining performance Service Level Agreements (SLAs) and controlling costs. This requires sophisticated, adaptive resource management and autoscaling strategies that are tailored to the unique characteristics of LLM inference. Traditional approaches based on generic hardware metrics have proven inadequate, leading to the development of new, workload-aware scaling signals and more elastic system architectures.

 

7.1. Beyond CPU/GPU Utilization: Advanced Autoscaling Metrics

 

Early attempts to autoscale LLM serving deployments often relied on standard metrics provided by cloud environments, such as CPU or GPU utilization. However, these metrics are notoriously poor indicators of the actual load or performance of an LLM inference server.68 A GPU can report 90% utilization while being severely memory-bandwidth-bound and making slow progress on a large batch, or it could be 90% utilized while efficiently processing a small batch. The utilization metric alone provides no insight into whether the system is meeting its latency and throughput targets.

Consequently, modern LLM operations (LLMOps) have shifted to using more relevant, workload-specific metrics that are emitted by the inference server itself. These metrics provide a direct view into the state of the application and its ability to keep up with demand.

  • Queue Size: This metric tracks the number of requests that have arrived at the server but are waiting to be processed. A consistently growing queue is an unambiguous signal that the system is under-provisioned and needs to scale up. Autoscaling based on a queue size threshold is an effective strategy for maximizing throughput and cost-efficiency, as it aims to keep the expensive GPU resources fully saturated with work.68
  • Batch Size / Slots Used: This metric measures the number of requests being processed in parallel at any given moment. While a larger batch size generally leads to higher throughput, it can also increase the per-request latency, as the prefill of some requests may interrupt the decoding of others. For latency-sensitive applications, it can be beneficial to autoscale based on a target batch size to prevent it from growing too large and violating latency SLAs.68
  • Tokens-Per-Second (TPS): This provides a direct measure of the system’s processing capacity. A robust autoscaling policy can be built by comparing the rate of incoming tokens (from new requests) to the system’s current processing TPS. If incoming TPS exceeds processing TPS, the system needs to scale up. This metric has been identified as a highly robust signal for scaling complex, disaggregated serving systems.19

 

7.2. Architecting for Elasticity: Decoupled and Heterogeneous Systems

 

As the understanding of LLM inference workloads has deepened, more advanced system architectures have emerged to improve elasticity and cost-efficiency. A key development is the move towards decoupled and heterogeneous systems.

This architectural pattern recognizes that the prefill and decode phases of inference have different hardware requirements. The prefill phase is compute-intensive, benefiting from hardware with strong parallel processing capabilities. The decode phase is memory-bandwidth-bound, benefiting from hardware with high-speed memory access.19 A traditional, homogeneous deployment running on general-purpose GPUs inevitably over-provisions one of these resources for the other phase, leading to inefficiency and higher costs.19

A decoupled architecture separates the serving system into distinct compute pools for prefill and decode. Each pool can be provisioned with the most cost-effective hardware for its specific task and can be scaled independently based on its own demand signals. This allows for much finer-grained resource management and can significantly reduce the overall cost per generated token.19

 

7.3. Multi-Model Endpoints (MME): Patterns and Trade-offs

 

Another pattern for improving resource utilization and reducing costs is the use of Multi-Model Endpoints (MMEs). This approach involves hosting multiple, different models on a single serving endpoint, which is backed by a shared pool of compute instances.73 This is particularly effective for use cases with a large number of models that are accessed infrequently, such as multi-tenant applications where each tenant might have a custom fine-tuned model.

The primary advantages of MMEs are:

  • Cost-Efficiency: By sharing the underlying infrastructure, MMEs can significantly reduce the cost of hosting many models compared to deploying each one on its own dedicated endpoint.73
  • Improved Utilization: The shared resources can be used more efficiently, as the system can serve requests for any of the hosted models, smoothing out traffic patterns.

However, this pattern comes with significant trade-offs:

  • Cold-Start Latency: To manage memory, the system dynamically loads models into and out of the GPU as they are requested. If a request arrives for a model that is not currently loaded in memory, it will experience a “cold start,” a significant latency penalty while the model is loaded from storage.73 This makes MMEs unsuitable for applications with strict low-latency requirements.
  • Resource Contention: Hosting multiple models on the same instance can lead to contention for resources like CPU, system RAM, and GPU memory, which can degrade performance if not carefully managed.73
  • Framework Constraints: MMEs generally require all hosted models to use the same machine learning framework (e.g., all PyTorch) because they are served by a single container.73 Furthermore, not all inference engines support this pattern effectively. vLLM, for example, does not support serving multiple independent models within a single server process. To achieve a similar outcome with vLLM, one must run separate server instances for each model and use an external load balancer to route traffic accordingly.75

The evolution of these adaptive resource management strategies underscores the maturation of LLMOps as a specialized discipline. It is no longer sufficient to apply generic autoscaling rules based on opaque hardware metrics. Effective management of a production LLM serving system requires deep visibility into the internal state of the inference scheduler—its queues, batch compositions, and processing rates are now first-class metrics for operational control.

Section 8: A Comparative Analysis of Modern Serving Frameworks

 

The architectural principles and advanced optimizations discussed throughout this report are not merely theoretical concepts; they are embodied in a new generation of specialized LLM serving frameworks. These tools provide the software foundation for building high-performance, production-grade inference services. Choosing the right framework is a critical architectural decision that depends on a project’s specific requirements for performance, flexibility, hardware, and ecosystem integration. This section provides a comparative analysis of the leading contenders in the field.

 

8.1. Deep Dive: The Leading Contenders

 

Four frameworks have emerged as the primary choices for high-performance LLM serving, each with a distinct architectural philosophy and set of strengths.

  • vLLM: An open-source serving library developed by researchers at UC Berkeley, vLLM quickly gained prominence due to its pioneering implementation of the PagedAttention algorithm. Its core focus is on maximizing throughput through highly efficient memory management. It is known for its flexibility, strong performance across a wide range of models, and seamless integration with the Hugging Face ecosystem, making it a popular choice for both research and production.27
  • TensorRT-LLM: This is NVIDIA’s open-source library for optimizing and executing LLMs on NVIDIA GPUs. It is built on top of TensorRT, NVIDIA’s deep learning inference SDK. Its primary goal is to extract the absolute maximum performance from NVIDIA hardware. It achieves this through deep, hardware-specific optimizations, including the use of custom CUDA kernels, kernel fusion, graph optimizations to reduce CPU overhead, and first-class support for low-precision formats like FP8 on Hopper-architecture GPUs.47
  • Text Generation Inference (TGI): Developed and maintained by Hugging Face, TGI is a production-ready inference container designed for ease of use and stability. It incorporates many of the key optimizations found in other frameworks, such as continuous batching and PagedAttention. Its key strengths are its extremely broad model support out-of-the-box, its tight integration with the Hugging Face ecosystem, and its focus on providing a reliable, enterprise-grade serving solution with features like on-the-fly quantization.7
  • Ray Serve: Part of the broader Ray distributed computing framework, Ray Serve is a highly scalable and flexible model serving library. Unlike the others, which are primarily inference engines, Ray Serve is better understood as an orchestration framework. It excels at building complex serving applications that may involve multiple models (both LLMs and traditional ML models), business logic, and intricate data processing pipelines. It often uses other engines like vLLM or TGI as the underlying runtime for the LLM components within its more complex serving graphs.79

 

8.2. Architectural Philosophies and Core Differentiators

 

The choice between these frameworks often comes down to their underlying architectural philosophies.

  • vLLM’s philosophy is one of “algorithmic optimization.” Its primary performance advantage stems from a superior memory management algorithm (PagedAttention), which is, in principle, hardware-agnostic. It aims to provide excellent performance on any CUDA-capable GPU through smarter software.27
  • TensorRT-LLM’s philosophy is “hardware-specific optimization.” Its performance is derived from its deep integration with and exploitation of the unique features of NVIDIA GPUs, such as Tensor Cores and CUDA Graphs. It trades some generality for peak performance on a specific hardware target.47
  • TGI’s philosophy is “ecosystem integration and stability.” Its main value proposition is not necessarily being the absolute fastest on every benchmark, but being the most reliable, easy-to-use, and broadly compatible solution for teams already invested in the Hugging Face ecosystem.80
  • Ray Serve’s philosophy is “general-purpose orchestration.” It is designed to solve the broader problem of composing and scaling complex, multi-component AI applications. Its focus is on the control plane and the flexible routing of requests between different services, making it an ideal choice for microservice-style AI architectures.79

 

8.3. Strategic Recommendations for Framework Selection

 

Based on these differentiators, the following strategic recommendations can be made for common deployment scenarios:

  • For projects prioritizing maximum throughput and flexibility with a wide range of open-source models on standard NVIDIA GPUs, vLLM is often the best starting point due to its excellent performance and ease of use.77
  • For enterprise deployments on cutting-edge NVIDIA hardware (e.g., H100s) where achieving the absolute lowest latency and peak performance is the paramount concern, TensorRT-LLM is the preferred choice, especially if the organization is already using other components of the NVIDIA AI Enterprise stack like Triton Inference Server.77
  • For teams that value ease of deployment, broad and immediate model support, and a stable, enterprise-ready solution tightly integrated with the Hugging Face ecosystem, TGI is a very strong and reliable default choice.79
  • For building complex, multi-model serving pipelines, integrating LLMs with other Python business logic, or requiring a unified serving infrastructure for diverse ML workloads, Ray Serve provides the necessary orchestration capabilities, often using vLLM or TGI as the backend inference runtime for the LLM components.79

 

8.4. Comparative Analysis of Leading LLM Serving Frameworks

 

The following table provides a detailed, side-by-side comparison of the key architectural features and ideal use cases for the leading LLM serving frameworks.

 

Framework Core Architecture Key Optimizations Hardware Affinity Model Support Ease of Use Ideal Deployment Scenario
vLLM Python-based engine with custom CUDA kernels. PagedAttention, Continuous Batching, Tensor Parallelism. Strong on NVIDIA GPUs; generally hardware-agnostic. Excellent for Hugging Face models; broad support. High. Simple API, seamless HF integration. High-throughput serving of open-source models where memory efficiency and flexibility are key.27
TensorRT-LLM C++ runtime with Python API, built on NVIDIA TensorRT. Kernel Fusion, CUDA Graphs, In-flight Batching, FP8/INT4 Quantization. Optimized exclusively for NVIDIA GPUs, especially newer architectures (Hopper, Ada). Supports major open models, but often requires a model conversion/compilation step. Medium. Steeper learning curve; part of the larger NVIDIA SDK. Latency-critical applications on high-end NVIDIA hardware where squeezing out maximum performance is the primary goal.47
Text Generation Inference (TGI) Rust-based server with custom CUDA kernels. Continuous Batching, PagedAttention, On-the-fly Quantization. Good performance on NVIDIA and AMD GPUs. Very broad. Maintained by Hugging Face to support most popular models. High. Designed as a turnkey, production-ready container. Enterprise deployments prioritizing stability, broad model compatibility, and easy integration into the Hugging Face ecosystem.[7, 80, 81]
Ray Serve Distributed Python framework for serving. Orchestration, autoscaling, request batching. Uses other engines (vLLM, TGI) for inference. Agnostic. Depends on the backend engine used. Agnostic. Depends on the backend engine used. Medium to High. Requires understanding of the Ray ecosystem for complex deployments. Complex applications involving multiple models, business logic, and the need for a scalable, general-purpose orchestration layer.79

Conclusion

 

The architectural evolution of Large Language Model serving represents a remarkable journey of rapid, targeted innovation driven by intense technical and economic pressures. In a few short years, the field has progressed from simplistic, unsustainable monolithic APIs to highly sophisticated, distributed systems capable of serving models with hundreds of billions of parameters to millions of users. This evolution was not linear but was marked by a series of paradigm-shifting breakthroughs, each addressing a critical bottleneck that threatened to make the widespread deployment of LLMs impractical.

The initial crisis was one of fundamental inefficiency, stemming from the mismatch between the sequential, memory-bandwidth-bound nature of autoregressive generation and the parallel design of GPU hardware. The first major breakthrough, continuous batching, solved this by re-architecting the server’s scheduler to be natively aware of the token-by-token nature of the workload, thereby maximizing GPU utilization.

This, however, exposed the next critical bottleneck: memory. The explosive growth of the KV cache led to a memory crisis of fragmentation and waste. The solution, PagedAttention, was a second paradigm shift, applying decades-old principles from operating systems to GPU memory management. This not only solved the fragmentation problem but also unlocked a new level of efficiency through granular memory sharing, fundamentally changing the cost-performance equation of LLM inference.

As models grew beyond the capacity of single GPUs, model parallelism techniques like tensor and pipeline parallelism became essential, leading to the development of complex distributed serving architectures. The frontier of this domain is now moving towards dynamic, phase-aware systems that can reconfigure their parallelism strategies on the fly to match the distinct computational profiles of the prefill and decode stages.

Finally, the most recent wave of innovation has focused on optimizing the model’s computation itself. Techniques like speculative decoding and quantization move beyond system-level orchestration to exploit the internal statistical properties of the models, acknowledging that not all tokens and not all bits of precision are created equal.

Today, these technologies are integrated into a cohesive, multi-layered serving stack. This modern architecture features a hierarchy of caching mechanisms (KV, prompt, and full-response), is managed by state-aware load balancers and adaptive autoscaling systems, and is powered by a competitive ecosystem of specialized serving frameworks like vLLM, TensorRT-LLM, and TGI.

The journey from a simple prompt to a production-ready response is now underpinned by an immensely complex and deeply optimized architectural foundation. The continued evolution of this foundation will be a critical enabler for the next generation of AI applications, pushing the boundaries of what is possible in terms of model scale, contextual understanding, and real-time performance.